By Jeff W Murray
This ebook takes a hands-on method of getting up and operating with digital fact utilizing the harmony video game engine. by using the unfastened SteamVR libraries, the e-book and its instance code is suitable with the most digital fact head fastened monitors at present to be had. The publication additionally takes a glance at a few of the major concerns surrounding digital fact, similar to movement illness and function concerns, and offering sensible how you can decrease their effect to make larger VR stories.
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Additional resources for Building Virtual Reality with Unity and Steam VR
Building Virtual Reality with Unity and Steam VR by Jeff W Murray